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About the Game:

“Follow the beat. Read the signal. Survive the boss rush.”

In a world ruled by a megacorporation, music no longer belongs to humanity. Every sound is standardized, every rhythm is controlled, and people are trapped in endless mechanical labor.

One unstable beat breaks the system.

MONOCLASM is a 2D pixel rhythm action boss rush game where players fight through sound, timing, and defiance. As an ordinary worker who awakens the power to resonate with rhythm, the protagonist challenges massive mechanical bosses built by the corporation.

During defensive phases, players must sync their input with the beat to withstand incoming attacks and drain the boss’s stamina. Once the enemy’s rhythm collapses, the battle shifts into an explosive attack phase, allowing players to unleash fast combos charged with rebellious energy.

This is a battle between sound, order, and freedom.

When the world allows only one rhythm to exist, rebellion begins as noise.

Features:

  • 2D pixel rhythm action boss rush gameplay
  • Beat-synced defensive phases and explosive attack phases
  • Mechanical bosses built around rhythm-based patterns
  • A cyber-industrial world ruled by sound control
  • Strong audiovisual feedback connected to music, timing, and combat
  • Short gameplay experience designed for exhibition and quick playtesting

Credits:

Created by Discordia.

Team Members:

AI Siqi, KANG Ruchen, QI Zhexi, YE Qinjun, YU Zhongxuan

Tutors:

Prof. Anthony Kong and Mr. Jacky Chou

Published 7 days ago
StatusIn development
AuthorZhexi7
GenreRhythm, Action
Tags2D, Boss battle, Music, Pixel Art
AI DisclosureAI Assisted, Code, Sounds

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Click download now to get access to the following files:

MONOCLASM_V3.zip 71 MB

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